D&D 5E - Need an idea - Nagpa

May 2024 ยท 1 minute read
I have a plot idea that works great for using a Nagpa (or more than one) as a master villain. I read Mordy's Guide, and it says the nagpa were cursed to "be able to acquire new lore and magical power only from the ruins of fallen civilizations and great calamities."

I'm looking for ideas on this question - how exactly does this serve the Raven Queen's interests? I'm not clear how turning people into immortal CR 17 monsters is that big a curse, especially when a god has so many other options available.

There are so many imaginative storytellers on this site I figured a few people might have ideas.

Thanks!

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